Last week we had a 'tech meeting' for the platform game which means we talk about the technicalities of the game. During this meeting we decide what can or can't be done and how it should more or less be implemented. The game is now starting to have a more definite feeling. As shown here:
In the image above there's a lot of textures and objects which are still just a place holder. At the moment some of that art is already coming along nicely (made by Matthew). It's very pleasing for me to see as a programmer how the art is really making the game look great. Unfortunately for you I'm not allowed to show you anything too revealing.