donderdag 14 oktober 2010

Almost alpha time!

The alpha version of the 'time-management-game' is nearing completion. All the basic mechanics are working and the game is playable in it's basic form.

We currently have some headaches about a system which manages the so called 'visitors' in the game. It is a lot more complicated than I expected. I thought that the pathfinding system would cause far more problems for example. The last things to do for the alpha are getting some new models and textures in the game and making the 'visitor' system work without major bugs.

-- Joep

Geen opmerkingen:

Een reactie posten