vrijdag 21 januari 2011

Xform Interns

Xform isn't a huge EA like game company, instead it's a company made out of a handful of dedicated people who enjoy to play and create games. Because we're such a small team we always have a bunch of lucky interns who assist us in creating the necessary game art. Right from the start of their internship they're involved in creating game assets and that doesn't mean they only have to model crates and oil drums. We usually give them a task they can sink their teeth into like modelling, unwrapping and texturing a car or a character. They have to create it from start to finish, in the process we guide them and give our uncensored comments on their work (which means we stand behind them and shout "UGLY"). In some cases they have to start over, but always with a better end result in mind. For the interns it's always satisfying to see the art they've made in the actual finished game.

Right now we're working on a platform game and one of our interns; the bearded Remco, was responsible for modelling, texturing, rigging and animating a baboon enemy. He did struggle at some points, but instead of taking the work out of his hands we let him work on it until we we're happy with the result. Finally yours truly made some minor adjustments and corrections. You can see the end result in the image below.


Matt

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