woensdag 29 mei 2013
Endless worlds
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Two weeks ago, the project I was working on went gold. More about this new release soon, I promise J . So I switched to a new project. The...
5 opmerkingen:
woensdag 22 mei 2013
Rhino and his friends!
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Hi! Today im going to tell you something about making a Player script that can actually be used on anything and how to maintain a bett...
2 opmerkingen:
woensdag 15 mei 2013
The Sound of Music
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Hi everybody! Melvin here, back for his second Xform blog. This time I'm going to tell you kids about the creation of m...
11 opmerkingen:
dinsdag 7 mei 2013
Dealing with slow performance
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Dear readers, This week I'll talk about slow performance and how we deal with it. Suppose at some point during game development you'...
25 opmerkingen:
woensdag 1 mei 2013
I'm the boss!!
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Hi there, We've just released Burnin' Rubber 5 (BR5) about a week ago and we're very happy with all the positive feedbac...
15 opmerkingen:
woensdag 17 april 2013
Distorting pixels
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Hello everyone! Today I want to talk about refraction, what it is and how you can use it to enhance special effects in your games. ...
7 opmerkingen:
donderdag 11 april 2013
Recycle for a better game environment!
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Hi! Today some news about a new game! Just like Eugene im working on a new project as well! And I am going to tell you a technique to red...
17 opmerkingen:
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