donderdag 22 september 2011
Level of detail
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This week I worked on some bugs of the robot shooter. There was a descent list of fixes, tweaks and optimalizations after the first QA sess...
1 opmerking:
vrijdag 9 september 2011
Xform Games - Gotta play 'em all
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Hi all, The last couple of weeks we are very busy completing some of our bigger projects. And because I think they all deserve a lot of a...
Particles again!
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Dear readers, The last post by Pieter was also about particles, but as I'm working with different software we have to redo some of the...
maandag 5 september 2011
Faking a complex 3D background
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For our latest game we wanted to create an impressive looking start screen where a camera moves around the main character in a "frozen...
1 opmerking:
woensdag 24 augustus 2011
Technical Talk
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During the development of Army of the Damned we also started another first person shooter project. The...
1 opmerking:
vrijdag 5 augustus 2011
Pimping art for stills and print
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The past week we've been finalizing our zombie shooter "Army of the Damned". At this stage we need to prepare the artwork for...
woensdag 27 juli 2011
The zombies are coming..
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Hello! Time for another blogpost today. First of all I want to bring some good news.. Our zombie shooter is nearing completion, it is al...
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