vrijdag 29 oktober 2010
More definite look
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Dear readers, Last week we had a 'tech meeting' for the platform game which means we talk about the technicalities of the game. Du...
donderdag 28 oktober 2010
Explosion in action!
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If you’ve been reading this blog you should know I’ve been working on the 3D model and animation of a exploding and sinking ship for our “wa...
woensdag 27 oktober 2010
Sprites in 3D games
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Hello all, The time management game is making good progress. Richard started to work on the interface animations this week. We are using 3d...
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dinsdag 26 oktober 2010
Regional Heroes
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Hi Everyone, As you might have read from Pieter in yesterday’s post, the Xform office 2.0 is now officially opened! Bear in mind that’s fi...
maandag 25 oktober 2010
Blown away...
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Hi all, Another day, another post… Before I get into all kinds of nagging I want to thank everyone who was at our official opening last Th...
vrijdag 22 oktober 2010
Moving platforms
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Dear dear readers, This week I've worked with Joep on fixing bugs in ****. Pretty much all bugs have been fixed, so we're happy abo...
donderdag 21 oktober 2010
BOOM!
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If you've ever played our games you should have noticed that we like really like explosions, I mean really, really like the...
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